A creative, collaborative LEGO-based twist on Charades, where players build and guess words with bricks — designed to build communication and teamwork skills.
A LEGO-based twist on Charades, where players build and guess words using LEGO bricks, fostering creativity, teamwork, and communication.
To enhance creativity, teamwork, and communication by having players collaboratively build and guess words using LEGO bricks, while ensuring fun and engagement through dynamic roles and challenges.
Players take on distinct roles with a tiered difficulty system, a LEGO-based scoreboard for instant feedback, and a debriefing session to reflect on the experience and enhance learning.
The Supplier picks one word from the stack (starting with basic difficulty) and chooses 5–10 LEGO bricks that could be used to build it: one minute on the clock.
The Supplier hands the word card and bricks to the Builder, who builds what's on the card using only those bricks: two minutes, all bricks must be attached.
The Builder hands only the finished build to the Advisor, who may ask three yes/no questions before making up to three guesses, phrased as "What is xxx?"
A correct guess within three attempts moves the team forward on the scoreboard: one step for easy words, two for intermediate, three for hard. The round ends with a debrief, then the team switches roles.

Teams play head-to-head, starting on the left of the scoreboard. For every round they win, they move right; the first team to reach the yellow podium wins. The game supports up to four teams at once.

After each round, the team reflects together with role-specific prompts:

The game's high-level purpose — promoting creativity, teamwork, and communication through an engaging, interactive experience — is grounded in game design theory and cognitive psychology, including Flow Theory (matching challenge to skill so players stay immersed) and Cognitive Load Theory (chunking instructions and rules so the game stays approachable rather than overwhelming).
